Introduction
Welcome to the documentation for OpenCAGE!
OpenCAGE is a community-created open-source modding toolkit for the game Alien: Isolation, intended to offer functionality that was originally available within CAGE (the Creative Assembly Game Editor).
While CAGE was never publicly released, years of reverse engineering efforts have resulted in a decent feature set for the community tools - it's possible to do a whole variety of things including; asset import/export, level script modification/creation, core configuration edits, NPC and behaviour tweaks, weapon mods, and more!
The docs are broken down into sections below which cover information related to each subsection of the tools. Be aware that this documentation is currently a work-in-progress, as are the tools themselves. Some things may not yet be documented!
If you have any further questions, feel free to join the Discord!
