To edit difficulty settings in OpenCAGE navigate to Edit > Configurations > Core Game > Difficulty Settings.
From here you will be presented with a variety of modifiers applied to various game systems depending on the difficulty level selected in-game, including; alien configs, character senses, character attributes, and viewcones.
Read on to see a list of available properties with information about each.
Decrease Time
float
Minimum: -1000
Maximum: 1000
Deemed Time
float
Minimum: -1000
Maximum: 1000
Maximum Menaces
float
Minimum: -1000
Maximum: 1000
Seconds To Fill
float
Minimum: -1000
Maximum: 1000
Increase Duration
float
Minimum: -1000
Maximum: 1000
Decrease Duration
float
Minimum: -1000
Maximum: 1000
Area Width (Half)
float
Minimum: -1000
Maximum: 1000
Area Length (Half)
float
Minimum: -1000
Maximum: 1000
First Stalk
float
Minimum: -1000
Maximum: 1000
Subsequent Stalk
float
Minimum: -1000
Maximum: 1000
First Stalk
float
Minimum: -1000
Maximum: 1000
Subsequent Stalk
float
Minimum: -1000
Maximum: 1000
Vent Attract Time
float
Minimum: -300
Maximum: 300
Killtrap After Seconds
float
Minimum: -1000
Maximum: 1000
Killtrap Ambush Timeout
float
Minimum: -1000
Maximum: 1000
Timeout
float
Minimum: -1000
Maximum: 1000
Distance
float
Minimum: -1000
Maximum: 1000
Idle Time
float
Minimum: -1000
Maximum: 1000
Activation Modifier
float
Minimum: -1000
Maximum: 1000
Combined Sense Activation Modifier
float
Minimum: -1000
Maximum: 1000
Activation Modifier
float
Minimum: -1000
Maximum: 1000
Combined Sense Activation Modifier
float
Minimum: -1000
Maximum: 1000
Activation Modifier
float
Minimum: -1000
Maximum: 1000
Combined Sense Activation Modifier
float
Minimum: -1000
Maximum: 1000
Activation Modifier
float
Minimum: -1000
Maximum: 1000
Combined Sense Activation Modifier
float
Minimum: -1000
Maximum: 1000
Max Hearing Distance Modifier
float
Minimum: -1000
Maximum: 1000
Damage Received Scalar
float
Minimum: 0
Maximum: 1000
Damage Dealt Scalar
float
Minimum: 0
Maximum: 1000
Suspicious Item Loop Scalar
float
Minimum: 0
Maximum: 1000
Time Between Shots Scalar
float
Minimum: 0
Maximum: 1000
Shooting In Cover Duration Modifier
float
Minimum: 0
Maximum: 1000
Melee Attack Interval
float
Minimum: 0
Maximum: 1000
Exposure Effect Modifier
float
Minimum: -1000
Maximum: 1000
Visual Stance Effect Modifier
float
Minimum: -1000
Maximum: 1000