To edit radiosity settings in OpenCAGE navigate to View > Configuration Editors > Core Game > Radiosity.
From here you can modify a variety of settings used by the game's realtime radiosity system to modify the look of the lighting.
There is no Save button: changes are saved as you make them.
The game reads these settings each time it loads a level. With Live Link connected, every change also shows in the running game as you make it, as the line at the bottom of the editor says.
Read on to see a list of available properties with information about each.
Emissive Surface Scale
float
Minimum: 0
Maximum: 64
Multi Bounce Scale
float
Minimum: 0
Maximum: 1
First Bounce Scale
float
Minimum: 0
Maximum: 1
Albedo Overbright Amount
float
Minimum: 0
Maximum: 1
Albedo Saturation Amount
float
Minimum: 0
Maximum: 4
Specular Gloss Scale
float
Minimum: 0
Maximum: 1